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Post by anon2009 on Feb 28, 2011 5:16:11 GMT -5
Del, do you know how to check if a player is using the handaxe bug?
I think it was fixed in 1.01 patch, but I am playing 1.00...
I tried:
if (!RP.Weapon.bPoweredUp && RP.bInvisible) RP.Destroy();
But that didn't work. You have any ideas what is causing this bug?
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Post by anon2009 on Mar 13, 2011 1:56:49 GMT -5
I found it, I think...I don't remember in which class it was but it seems to do the trick:
if(P.Weapon != None && P.Weapon.bPoweredUp) P.Weapon.PowerupEnd();
Only checked after the player has died of course.
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