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Post by anon2009 on Feb 28, 2011 6:05:47 GMT -5
Del, could you help me make a serveractor that will make teams more even when playing Team Games?
It would be a ServerActor, meaning no downloads for players...
Here is what I got so far:
Class TeamBalance extends Info;
var config float TimerTime;
function PostBeginPlay() { if (!Level.Game.bTeamGame) { log("Game is not a Team Game, aborting!", 'TeamBalance'); Destroy(); }
Super.PostBeginPlay(); SetTimer(TimerTime, True); }
function Timer() { //Check teams every 5 seconds CheckTeams(); }
function CheckTeams() { //Code needed to perform check }
DefaultProperties { TimerTime=5.0 }
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Post by =iNi=Deliverance on Mar 1, 2011 0:56:26 GMT -5
I only have a few minutes to browse the boards tonight, though I will attempt to get back here tomorrow to see what we can put together here... are u like the only person coding in rune nowadays?
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Post by anon2009 on Mar 1, 2011 8:59:59 GMT -5
I only have a few minutes to browse the boards tonight, though I will attempt to get back here tomorrow to see what we can put together here... are u like the only person coding in rune nowadays? Ok...there is no hurry. Take your time. I don't think I am the only one coding in Rune, but Rune 1.00 maybe.
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Post by anon2009 on Mar 11, 2011 7:51:43 GMT -5
Never mind, I finished it myself! Attachments:
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