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Post by [Omega2k3] on Apr 5, 2003 19:36:11 GMT -5
del, how do u make a platform like where u stand on and theres stuff below!? argh ive been tryin for like 50 min i cant figure it out...
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Post by =iNi=Deliverance on Apr 6, 2003 0:39:04 GMT -5
platform...?
Like a wood platform to stand on? Not sure really what u mean, try to expalin a bit more
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Post by [Omega2k3] on Apr 6, 2003 4:03:22 GMT -5
----------------------------------------------------------------------- |.......................................................................................| |.......................................................................................| |......................................................................___________| |.....................................................................|___________<-----there |.......................................................................................| |.......................................................................................| |^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -----------------------------------------------------------------------
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Post by =iNi=Deliverance on Apr 6, 2003 16:31:44 GMT -5
Asuming you have already cut out the room....
**>Set the right column(Browse) to "Textures" **>Choose the texture you want
**>(Left Column) Find the "CubeTool" Near the Center of the left column(in the shapes area)
Right click on that "CubeTool" Choosing..."Properties"
this will be a window of the Cubes Sizes(input fields)
by default(256x256x256)
Set it to
Hieght = 32 Width = what ever width you want for the walkway(256) Breath = what ever length you want it to be
**After you choose your sizes hit "Build" You will see it appear in the grids of the Ed window now. **Move it to the location you would like to have this walkway.
then after in place,....
(LeftColumn)Upper right edge of the LeftColumn, there is a tool next to the <eyes> this is the Positive(BlueFrameTool)...builds solid pollygons. **> LeftClick on that top Tool (to the right of the 2<eyes>) 1 time and you should see it appear in the textured area in the Editors Grids.
Hit rebuild... That should do it! Good luck, Peace Deliverance
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Post by [Omega2k3] on Apr 7, 2003 14:26:20 GMT -5
coolness del i think i got it to work ;D
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Post by [Omega2k3] on Apr 7, 2003 15:30:34 GMT -5
yay mapping is fun !!! ;D
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Post by =iNi=Deliverance on Apr 7, 2003 15:40:36 GMT -5
hehe, yes it is my friend ;D addicting Glad you enjoy it Pc Del
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