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Post by Phøx on Jun 29, 2003 21:18:21 GMT -5
How would i make blowing a horn fill your life up? Trigger or something? I can't figure it out.
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Post by =iNi=Admin on Jul 7, 2003 0:07:25 GMT -5
Wow, dont everyone answer at once...
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Post by Phøx on Jul 7, 2003 0:36:18 GMT -5
Hehe. I forgot about this question. But I'd STILL like an answer :-)
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Post by =iNi=Deliverance on Jul 7, 2003 10:42:18 GMT -5
I know how to do it in coding, though not on the actual horn in the ed. It could be done as a small addon package attached to the map, though I am sure that it can be done on the object itself...I just never tried that .
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Post by Phøx on Jul 7, 2003 18:14:51 GMT -5
Hehe, thanks Del. Well, coding is out of the question for me, so ill keep diggin in the properties and tryin sh!t out. If i can't figure it out....when ya get a chance do ya think you could give it a looksie Del? I know you're busy and all...So ya don't have to....
Thanks. Phox
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Post by neosark on Aug 19, 2003 13:02:50 GMT -5
actually, you probably could do this, just tag an actorgen or SER to the horn and make it fill all players hp somehow.... ill work on it
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Post by Phøx on Aug 19, 2003 14:47:19 GMT -5
I went through the SER props...and i cant find anything (that i understand) about filling up health when you blow a horn.
Anyway...I kinda gave up on the map that i was going to use that for. The horn was going to be shrunk and filled with bushes, fire, and smoke so it looked like a pipe, And wen you take a hit it fills your life up.
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Post by neosark on Aug 19, 2003 16:04:35 GMT -5
HAHAHAHAHHA!!!
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