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Post by the riot barber on Nov 21, 2003 12:13:09 GMT -5
hey cobbers...
i want that my latest map has 3 screenshots cycled in the mappreview of rune... like in dm-dwarfven retreat or dm-bedrooms unleashed.
i looked at that maps in rune editor but i have no clue how they made it there
if anyone knows please help me
thanx
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Post by '¿!N!¿'Lepro$Y on Nov 21, 2003 16:01:34 GMT -5
Hey Darky
Hmm I don't know
Del would though.
Oih! Sloth, put that nappy down and read this post.
hehe, he should hear that
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Post by =iNi=Admin on Nov 21, 2003 19:00:46 GMT -5
Good question! I'd like to know too!
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Post by the riot barber on Nov 22, 2003 15:44:16 GMT -5
hmmm damn shiat seems no one really knows.. i hope my posting on runegame.com has more success
if i get a answer there i let you know
btw. lep did you tried the rune polyobject for breakable walls and better mover?
they are much better as normal mover.. as example objects that are positioned on the polyobject will be moved too when the polyobject starts moving
by the way 2: if you want you can load my latest mutator on secretlabs so you see how it looks in the final version...
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Post by the riot barber on Nov 22, 2003 18:26:52 GMT -5
yo cobbers.
my question is answered. Johan gave me the answer on runegame.com forum
you can cycle them with a animated texture seems you have to import all textures and add them then to the one (you add in the level properties as screenshot) as animation
now i have only to figure out how to animate it
;D ;D
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Post by the riot barber on Nov 22, 2003 18:42:43 GMT -5
ok its very easy to handle it: you open the texture properties and go under animation and set there what picture should come after the first one example in screenshot animnext = screenshot2 in screenshot2 comes then animnext=screenshot3 and the last gets then animnext=screenshot and you have to seta time how fast they shal change that was it
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