Post by cezul on Oct 11, 2008 18:09:25 GMT -5
Yep, you heard right. It basically my whole story put into a bunch of maps in chronological order, along with some short prequels
Leon Saga
Protagonists: Leon Van Hoffen,Belial,Vlad and Fritz Belikov, Thugg and Swarainiz.
heres just a list of the different levels in Leon's Saga: Valachia in Flames, Mountainous Nightscape, Dark Mountain Pass, The Grim Bridge, Tower of Terror, Battle On the Seas, Field of White, City in Ruins, Meteor Inn, Meteoric Caverns, Dark Forest, Haunted Mine, Deep within the Mines, Satan's Hallow, Catacombs,Nightmarish Manifestation, Ivandyl ( town one), Caverns, Forest of Night,
Ivandyl ( Town two) And Castle, Castle Cellar, Castle Dungeons, Castle Crypts, Deep Crypts, Castle & Ivandyl Town Two, Road to GardHelm ( dwarf fort ), Haunted Wood, Haunted Wood2 ( Hedge maze), Abandoned Manor, Dark Tunnels, GardHelm: Outside of, Secret tunnel into Gardhelm, Inside Fort Gardhelm,
Gardhelm: Inner Sanctum, Escape from Gardhelm, The Road Back, Ivandyl In Flames, Highway to Hell, Void of War, Void of Fear, Lake of Fire, Hell's inner keep.
Hmmm...thats 43 maps...And that's only Leon's Saga/side of the story..
The You Saga. That's right, YOU. YOU play as yourself in this one.
Protaganist: You
These is the following levels you'll go through in this saga: Ivandyl( town 1),
Caverns, Forest of Night, Ivandyl ( Town 2, under attack), Castle Cellar, Castle Dungeon(Dark Ceremony), Castle Escape, Road to GardHelm2, Haunted Woods2,HedgeMaze2, Hauntedmanor2, Dark Tunnels2, Outside GardHelm, BasaltRockPath, GardHelm:Infiltrated, Deep in Gardhelm, GardHelm: Einlanzer Sanctuary, Escape From GardHelm, Road to Ivandyl, Ivandyl In Flames2,MarchToHell, Void of war2, void of fear 2, Lake of fire 2, HellKeep, The Great Conflict.
That's gonna be about 26 levels long.. reason im listing the level names is because well, you can get a general idea whats gonna be going on ad all the **** you gotta do.
so 26+43= 69. Thats not even the final count.
Prequel: Ivan and Dyl Saga
Protaganists: Sir Cecil, Sir Frozn, Sir Lucian.
Battle of Dyl,Siege of GardHelm, ComingOfTheWyvern, Crusade at Wyvern Mountain, Ivan and Dyl: Two Kingdoms in Conflict, Ivandyl!, Demon Invasion, Vaegir Awakens, GardHelm besieged by wyverns, Fire in the Sky, Quest for Einlanzer: The dragon sword, Wyvern Mountain.
Thats about 11 maps for that part of the story, and as you can tell it takes places during the time Ivandyl wasnt unified and that the dwarves were friendly.
EDIT: Will be in the works till late december possibly, I haven't forgotten about DM-Tristram and DM-DarkFrontier.
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Well heres my basic formula for it all here:
Town type level to advance plot and such, Overworld style/outdoorsy type map, dungeon/tomb/catacomb/mine entrance, deep dark and scary place filled with tricks and traps*, end up in another overworld type area, find another town and plot advances and so on, maybe exciting climactic battle/town under siege, yeah that the basic formula im using here.
* There will be more than one way to complete a level, although some ways lead you to one of the Ambush/Survival situation mini map. It's either fight or flight in one of them.
Will have all the dark,gloomy and gothic fantasy elements you all enjoy, althoguh some levels will be made kinda bright and cheerful for several reasons.
I could use some simple creatures made!
Tormented Souls: Basically, Flaming, floating skulls that shoots fireballs at you AND tackles you for a close range attack.
FleshGrinders: Small, leech like demons that have rows upon rows of teeth, they move wicked fast and leap upon their prey.
Vampires: Basically my idea for Vampires in Final Legend is that they are similar to zombies, except they're more fleshy and can wield weapons, And like zombies, the only way to kill them is set them on fire or via decapitation.
They also move wicked fast and are very silent.
HellLord: A big, red demon that is either wielding some kind of greatsword or trident and has the ability to summon tormented souls to attack you/hunt you down.
I also could use some weapons made
Einlanzer: An adamant Zweihander, The blade is red and black with a damascus appearance, This hilt is Rosewood wrapped in black leather and has a Steel guard that has dragon designs upon it, The pommel is pear shaped and of Steel construction.
DevilSeeker ( New more original name for Excalibur ): A Mithril Bastard Sword, The blade is cyan,cerulean and black with a damascus appearance, The hilt is of Yew wrapped in green leather with brass guard and pommel.
Valor: A large Kite shield made of Mithril ( black,cyan and cerulean with a damascus appearance) It has a Steel Cross in center of the shield that has a emerald in the center of the cross.
In other news...
If you guys wanna see screenies of Final Legend in progress, then go to The *OFFICIAL* FINAL LEGEND SCREENIES TOPIC at the below link.
www.thewarclan.com/forums/in...t=0entry24046
Leon Saga
Protagonists: Leon Van Hoffen,Belial,Vlad and Fritz Belikov, Thugg and Swarainiz.
heres just a list of the different levels in Leon's Saga: Valachia in Flames, Mountainous Nightscape, Dark Mountain Pass, The Grim Bridge, Tower of Terror, Battle On the Seas, Field of White, City in Ruins, Meteor Inn, Meteoric Caverns, Dark Forest, Haunted Mine, Deep within the Mines, Satan's Hallow, Catacombs,Nightmarish Manifestation, Ivandyl ( town one), Caverns, Forest of Night,
Ivandyl ( Town two) And Castle, Castle Cellar, Castle Dungeons, Castle Crypts, Deep Crypts, Castle & Ivandyl Town Two, Road to GardHelm ( dwarf fort ), Haunted Wood, Haunted Wood2 ( Hedge maze), Abandoned Manor, Dark Tunnels, GardHelm: Outside of, Secret tunnel into Gardhelm, Inside Fort Gardhelm,
Gardhelm: Inner Sanctum, Escape from Gardhelm, The Road Back, Ivandyl In Flames, Highway to Hell, Void of War, Void of Fear, Lake of Fire, Hell's inner keep.
Hmmm...thats 43 maps...And that's only Leon's Saga/side of the story..
The You Saga. That's right, YOU. YOU play as yourself in this one.
Protaganist: You
These is the following levels you'll go through in this saga: Ivandyl( town 1),
Caverns, Forest of Night, Ivandyl ( Town 2, under attack), Castle Cellar, Castle Dungeon(Dark Ceremony), Castle Escape, Road to GardHelm2, Haunted Woods2,HedgeMaze2, Hauntedmanor2, Dark Tunnels2, Outside GardHelm, BasaltRockPath, GardHelm:Infiltrated, Deep in Gardhelm, GardHelm: Einlanzer Sanctuary, Escape From GardHelm, Road to Ivandyl, Ivandyl In Flames2,MarchToHell, Void of war2, void of fear 2, Lake of fire 2, HellKeep, The Great Conflict.
That's gonna be about 26 levels long.. reason im listing the level names is because well, you can get a general idea whats gonna be going on ad all the **** you gotta do.
so 26+43= 69. Thats not even the final count.
Prequel: Ivan and Dyl Saga
Protaganists: Sir Cecil, Sir Frozn, Sir Lucian.
Battle of Dyl,Siege of GardHelm, ComingOfTheWyvern, Crusade at Wyvern Mountain, Ivan and Dyl: Two Kingdoms in Conflict, Ivandyl!, Demon Invasion, Vaegir Awakens, GardHelm besieged by wyverns, Fire in the Sky, Quest for Einlanzer: The dragon sword, Wyvern Mountain.
Thats about 11 maps for that part of the story, and as you can tell it takes places during the time Ivandyl wasnt unified and that the dwarves were friendly.
EDIT: Will be in the works till late december possibly, I haven't forgotten about DM-Tristram and DM-DarkFrontier.
--------------------------------------------------------------------------------
Well heres my basic formula for it all here:
Town type level to advance plot and such, Overworld style/outdoorsy type map, dungeon/tomb/catacomb/mine entrance, deep dark and scary place filled with tricks and traps*, end up in another overworld type area, find another town and plot advances and so on, maybe exciting climactic battle/town under siege, yeah that the basic formula im using here.
* There will be more than one way to complete a level, although some ways lead you to one of the Ambush/Survival situation mini map. It's either fight or flight in one of them.
Will have all the dark,gloomy and gothic fantasy elements you all enjoy, althoguh some levels will be made kinda bright and cheerful for several reasons.
I could use some simple creatures made!
Tormented Souls: Basically, Flaming, floating skulls that shoots fireballs at you AND tackles you for a close range attack.
FleshGrinders: Small, leech like demons that have rows upon rows of teeth, they move wicked fast and leap upon their prey.
Vampires: Basically my idea for Vampires in Final Legend is that they are similar to zombies, except they're more fleshy and can wield weapons, And like zombies, the only way to kill them is set them on fire or via decapitation.
They also move wicked fast and are very silent.
HellLord: A big, red demon that is either wielding some kind of greatsword or trident and has the ability to summon tormented souls to attack you/hunt you down.
I also could use some weapons made
Einlanzer: An adamant Zweihander, The blade is red and black with a damascus appearance, This hilt is Rosewood wrapped in black leather and has a Steel guard that has dragon designs upon it, The pommel is pear shaped and of Steel construction.
DevilSeeker ( New more original name for Excalibur ): A Mithril Bastard Sword, The blade is cyan,cerulean and black with a damascus appearance, The hilt is of Yew wrapped in green leather with brass guard and pommel.
Valor: A large Kite shield made of Mithril ( black,cyan and cerulean with a damascus appearance) It has a Steel Cross in center of the shield that has a emerald in the center of the cross.
In other news...
If you guys wanna see screenies of Final Legend in progress, then go to The *OFFICIAL* FINAL LEGEND SCREENIES TOPIC at the below link.
www.thewarclan.com/forums/in...t=0entry24046