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Post by SaintArtist on Apr 25, 2003 23:47:38 GMT -5
Ok, I got the actorgenerator down, and I got bored so I made a fireball hotket (its just basically 5 rueni.fire with like a delay of .01 or .1 or something)
Anyway, I was bored so I was shooting them off at noobs who were running like crazy thinking it would kill them. And (god bless the noobs) it came to mind. Can I make it do damage? The basic damage command didn't work (duh, cause its just the fire summon) so I was hoping you'd know something that could start a whole new age of: Beware the d**n fireball.
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Post by SecretDNA on Apr 26, 2003 12:15:18 GMT -5
Replace fire with mechrocket.
P.S. Can u mail the hotkey to me? Im a Dutchie and I'm not THAT good at English lololololol!
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Post by SaintArtist on Apr 26, 2003 13:57:10 GMT -5
Your mechrocket one: admin set actorgenerator actorclass runei.mechrocket|admin set actorgenerator actorprobability 10|admin set actorgenerator classcount 5|admin set actorgenerator binitiallyactive true|admin set actorgenerator quantityalways 1|admin set actorgenerator delayalways 1|admin set actorgenerator directionweight 600|admin set mechrocket physics phys_projectile
My fireball one: admin set actorgenerator actorclass runei.fire|admin set actorgenerator actorprobability 10|admin set actorgenerator classcount 5|admin set actorgenerator binitiallyactive true|admin set actorgenerator quantityalways 5|admin set actorgenerator delayalways .01|admin set actorgenerator directionweight 600|admin set fire physics phys_projectile
yes yes, the mechrocket would be nice... *sigh* if they had it on the demo.... But they don't, and it prob. wont have the same effect as a fire ball would.
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Post by '¿!N!¿'Lepro$Y on Apr 26, 2003 18:28:07 GMT -5
yep, using mechrocket or other projectile would work. Or you could use a projectilegenerator. The same as actorgenerator but has the variable projectileclass instead of actorclass. You can only use projectiles like runei.seeker, runei.spiderbomb etc. Other variables include btrackplayer true/false and bleadplayer true/false Only prob is that it attacks you as well, lol pc lep
p.s the AG hotkey is in a post above
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Post by SecretDNA on Apr 27, 2003 4:51:29 GMT -5
Spiderbomb would be cool yes, but the rock in it aint nice, so i would use either admin set rocksmall bhidden true or killall rocksmall.
P.S. Seeker is a projectile, but it doesnt damage people...
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Post by SecretDNA on Apr 27, 2003 4:58:04 GMT -5
I've got a list with damaging effects, might be of some use:
spiderbomb mechrocket groundprojectile energyball blastradius (if you wanna fire it dont use it!)
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Post by neosark on Apr 27, 2003 17:43:29 GMT -5
hey check it out, i figured this out a while ago...
summon actorgenerator|summon energyball|set actorgenerator actorclass runei.energyball|set actorgenerator actorprobability 10|set actorgenerator classcount 10|set actorgenerator binitiallyactive true|set actorgenerator quantityalways 1|set actorgenerator delayalways 1|set actorgenerator directionweight 2000|set energyball physics phys_projectile|set actorgenerator lifespan 1
this makes it so that you can shoot those damn energyballs that are initally static...although (i think) u have to hit the hotkey everytime someone enters your server...ive had ppl go "wtf is killing me??" lol ;D
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