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Post by SaintArtist on May 25, 2003 23:58:21 GMT -5
Ok, you know DT_Particlesystems... how are they set? (you know, like how a DT_Skeletalmesh is set by skeleton and skelmesh) All I find in the debug mode is tex=yada yada, but I tex doesn't work as a command. So got any ideas?
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Post by '¿!N!¿'Lepro$Y on Jun 8, 2003 19:07:56 GMT -5
particletexture is fune
also scaledeltay and scaledeltax shapevector, velocitymin, velocitymax
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