|
Post by TyRaNNOus on Jun 22, 2003 15:18:02 GMT -5
I know this doesn't EXACTLY follow admining tricks and the like. But does anyone here know how to create rune mod's. Even a really simple place to start would be Kickass.
|
|
|
Post by =iNi=Deliverance on Aug 12, 2003 21:31:01 GMT -5
the way to start is to learn coding I think I might be setting up a tutorial on simple code though...This is a normal question now, so it might be worth it. Look around the ini site in a week or so to see if it is done and posted at that time...Hopefully soon there will be modding available here on this site. Pc Deliverance
|
|
|
Post by neosark on Aug 13, 2003 19:04:44 GMT -5
|
|
|
Post by '¿!N!¿'Lepro$Y on Aug 13, 2003 19:23:11 GMT -5
To learn about how to use unrealscript to code stuff go here wiki.beyondunreal.com/wiki/Home_PageIt only talks about unreal, but almost all of it will apply to coding for Rune. These are web pages that show virtually all the code that Rune is made of here coredump.ee.ualberta.ca/~leonard/docs/allclasses-frame.htmlYou will see most of it in the editor as well, just look at how other stuff is made with code. Try looking at how a mutator is made, like fatboy or Lefty. There is one in the mutator list called mutator template. It will show a list functions that you can use in mutators. If you wanna code, function () is one of the first things you gotta work out, unrealwiki will set you straight there. good luck man L3pA
|
|